
Vicki Smith
Level Designer
Vicarious Visions
Menands, NY USA
“It's not just playing the game, it's learning that your limits aren't what you think they are.”
Vicarious Visions
Menands, NY USA
“It's not just playing the game, it's learning that your limits aren't what you think they are.”
Level Designer
I'm a level designer, creating stories through interactive video games.
In New York City, the Roadtrippers interview Mariette DiChristina, Editor-in-Chief of Scientific American. Later, the team meets Vicki Smith, a game designer at Vicarious Visions who forged a path in video games after feeling unfulfilled as an engineer.