Nolan's Open Road
Paths That Didn't Work (1:04)
Passive Learning (1:03)
Brain Science (2:04)
Keeping the Brain Busy (1:22)
Work Hard Play Hard (0:50)
Los Angeles, CA
accomplishments, amusement parks, atari, balance, challenging, computer, computer science, creativity, daydream, drugs, gamers, hands on, happiness, internet, neuroscience, pride, projects, road trip, student, technology
- In college, he wanted to be an electrical engineer, but he also loved to party, and he found that the two were incompatible.
- As a result, he took seven years to finish his bachelor's degree, but the extra time meant he could explore more classes and majors relevant to his interests.
- His interest in computer games started when he saw the first computer with a display screen; he knew that would be the way of the future.
- A man from MIT had developed a game called Spacewar; Nolan was so hooked on it that he'd break into the computer lab at night to play.
- At the same time, he was working a minimum wage job at an amusement park; the combination of amusement games and computers would become his life's work.
- Once computer costs came down to attainable numbers, he started developing his computer games, most notably, one called Pong.
- Realized Pong was going to be a huge hit when their first test arcade machine stopped working...because it was too full of quarters.
- He's now pivoted to work on educational games; his goal is to be able to teach kids "quickly, efficiently, and without putting them to sleep."