Adam's Open Road
We Chose Fun (0:44)
Intellectually Honest (0:46)
Anticipating Challenges (1:05)
Confidence in Your Abilities (0:54)
Overlapping of Skills (0:26)
Co-founder / Chief Software Architect
building things, choice, coding, combining interests, computer science, decisions, electrical engineering, excitement, fun, ideas, interest, learning, math, paths, possibilities, quitting, robotics, space, trying new things, web design
- Says that because he didn’t grow up with much money, he developed a fascination with taking things apart and trying to build new things with the pieces.
- From there, the natural transition was to learn code, which was essentially an extension of his penchant for building things.
- One summer, he went and lived with a relative who wrote software for airplanes.
- To satisfy his propensity for building things, he worked a day job constructing houses, but every night, he went home and studied physics.
- Eventually, he couldn’t keep up the two lives he was living, so he quit his day job and went back to school, where he met his Sphero co-founder, Ian Bernstein.
- The two came up with hundreds of ideas for robotics that could be controlled by phone, but ultimately, they chose to produce the Sphero robot; Adam says, “we chose to have fun.”
- At one of the competitions that they entered, they won a mentorship by Disney CEO Bob Iger; Iger showed them the prototype for Star Wars’ BB-8 and asked them to develop the robot.
- Says the most uncomfortable thing about running a company has been the interpersonal interactions he has to partake in, but he’s found his confidence in order to enact his vision.